[免费] [加密] SYNC Contracts — 次世代动态任务网络 [QBCore | Qbox | ESX]

sync_contracts

[免费] SYNC Contracts | 动态行动与团队网络 [QBCore / Qbox / ESX]

FiveM Ready Resmon Framework

SYNC Contracts 是一个动态行动网络和交互式任务终端,用高风险的涌现式玩法取代重复、静态的送货任务。

本资源原生支持 QBCore、Qbox 和 ESX Legacy,为你的服务器带来爆炸性的车辆回收、动态伏击和团队协作同步——全部运行在经过精美优化的自定义 UI 上,空闲 resmon 严格保持在 0.00ms。


:glowing_star: 核心功能

  • 动态合约市场: 为每位玩家随机生成合约,包含滚动供需经济倍率、风险等级和实时过期计时器。
  • “生死时速”协议(被动过手脚的车辆): 高风险车辆回收合约中,生成的车辆可能被安装了运动感应爆炸装置。车速达到 50 MPH 时炸弹启动;车速降至 40 MPH 以下将触发 3 秒宽限倒计时,伴随声音警报和专属驾驶舱 HUD。
  • 团队协作同步: 持有活跃合约的玩家可通过 ox_target 或 UI 邀请附近玩家。双方共享实时 GPS 路线、目标更新,并自动平分(50/50)现金、声望和连胜进度。
  • 警方调度集成: 针对武装信使伏击(10-99)和超速的被动过手脚车辆(10-33)自动发送调度警报。开箱即用支持 ps-dispatch、cd-dispatch 或自定义事件。
  • 零延迟 NUI 终端: 采用纯原生 HTML5、CSS3 和 JavaScript 构建。不使用任何重型框架或模糊滤镜,确保 CEF 渲染丝滑流畅,空闲 resmon 为 0.00ms。
  • 实时管理控制台与遥测: 通过零延迟管理终端全面掌控你的服务器。可通过 ox_lib 上下文菜单即时强制完成任务、发放额外声望或安全取消合约,所有操作均受 FiveM 原生 ACE 权限保护。

:rocket: Resmon 与性能表现

  • 空闲状态(步行/驾驶): 0.00ms
  • 靠近物理枢纽(< 3.0米): 0.01ms - 0.02ms
  • 生死时速协议激活时: 0.01ms
  • UI 关闭时: 0.00ms(NUI 焦点和 tick 完全脱离)
  • 服务端权威: 所有坐标、奖励和实体删除均在服务端验证,防止漏洞利用。

:link: 链接与下载

  • 在 Tebex 免费获取: Tebex
  • 加入 Discord 获取支持与更新: Discord

:gear: 依赖项

  • 数据库: oxmysql(数据表在启动时自动生成)
  • 核心工具库: ox_lib
  • 交互瞄准: ox_target(可选但强烈推荐)

(完全兼容 qbx_vehiclekeys、qb-vehiclekeys、wasabi-carlock、qs-vehiclekeys、jaksam-vehicles-keys 以及 ox_inventory)


资源信息 详情
代码可访问 否(Escrow 保护)
基于订阅 否
代码行数(约) ~2,000+
依赖要求 ox_lib、oxmysql
支持 是(通过 Discord)
查看英文原文 (Original)

sync_contracts

[FREE] SYNC Contracts | Dynamic Operations & Crew Network [QBCore / Qbox / ESX]

FiveM Ready Resmon Framework

SYNC Contracts is a dynamic operations network and interactive mission terminal that replaces repetitive, static delivery jobs with high-stakes emergent gameplay.

Designed natively for QBCore, Qbox, and ESX Legacy, this resource brings explosive vehicle recoveries, dynamic ambushes, and cooperative crew syncing to your server—all running on a beautifully optimized custom UI with a strict 0.00ms idle resmon.


:glowing_star: Key Features

  • Dynamic Contract Marketplace: Randomized contracts generated per player with rolling supply-and-demand economy multipliers, risk tiers, and real-time expiration timers.
  • The “Speed” Protocol (Rigged Vehicles): High-risk vehicle recovery contracts can spawn vehicles rigged with motion-sensitive ordnance. Reaching 50 MPH arms the bomb; dropping below 40 MPH triggers a 3-second grace countdown with sound alarms and a dedicated cockpit HUD.
  • Co-Op Crew Sync: Active contract holders can invite a nearby player via ox_target or the UI. Both players share real-time GPS routes, objective updates, and an automatic 50/50 split of cash, reputation, and streak progression.
  • Police Dispatch Integration: Automatic dispatch alerts for armed courier ambushes (10-99) and speeding rigged vehicles (10-33). Out-of-the-box support for ps-dispatch, cd-dispatch, or custom events.
  • Zero-Lag NUI Terminal: Built in pure vanilla HTML5, CSS3, and JavaScript. Uses no heavy frameworks or blurring filters to guarantee butter-smooth CEF rendering and 0.00ms idle resmon.
  • Live Admin Console & Telemetry: Take complete control over your server with a zero-lag administrative terminal. Instantly force-complete missions, grant bonus reputation, or safely cancel contracts in real-time via an ox_lib context menu fully protected by native FiveM ACE permissions.

:rocket: Resmon & Performance

  • Idle (Walking / Driving): 0.00ms
  • Near Physical Hub (< 3.0m): 0.01ms - 0.02ms
  • Active Speed Protocol: 0.01ms
  • UI Closed: 0.00ms (NUI focus and ticks completely detached)
  • Server-Authoritative: All coordinates, payouts, and entity deletions are verified server-side to prevent exploits.

:link: Links & Download

  • Claim for Free on Tebex: Tebex
  • Join Discord for Support & Updates: Discord

:gear: Requirements

  • Database: oxmysql (Tables auto-generate on startup)
  • Core Utilities: ox_lib
  • Targeting: ox_target (Optional but highly recommended)

(Fully compatible with qbx_vehiclekeys, qb-vehiclekeys, wasabi-carlock, qs-vehiclekeys, jaksam-vehicles-keys, and ox_inventory)


Resource Info Details
Code is accessible No (Escrow Protected)
Subscription-based No
Lines (approximately) ~2,000+
Requirements ox_lib, oxmysql
Support Yes (via Discord)

本文资源搬运自 CFX.re FiveM 官方论坛,原作者:SyncSpace。原帖地址:https://forum.cfx.re/t/free-escrow-sync-contracts-next-gen-dynamic-operations-network-qbcore-qbox-esx/5427530

原帖标签:script, standalone, qbcore, free, escrow, qbox

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